The infinite walk
Modality: Game Art
Resources: Computer, gamepad, screen, sound
The work is an interactive video-installation, made in a video-game platform. A predetermined avatar stand in an empty black space and through a gamepad you make it walk in any direction. Soon after it moves, the figure begins to duplicate itself and the scene turns more and more abstract. The duplicated images disappear when the player walks back the same route and gets to the starting point.
This walk can be understand as a metaphor about the formation of a group, a multitude, an identity, and the position of individuality amid of the mass.